﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Text.RegularExpressions;
using PSLib.CodeFormating.Lexems;
using PSLib.CodeFormating.Adapters;
using LuaEditor2.UI.CodeEditor.IntellySense;

namespace LuaEditor2.UI.CodeEditor
{
	/// <summary>
	/// Interaction logic for CodeEditor.xaml
	/// </summary>
	public partial class CodeEditor : UserControl
	{
		public CodeEditor()
		{
			InitializeComponent();
		}

		private void UserControl_Loaded(object sender, RoutedEventArgs e)
		{
 
		}

		private void richTextBox1_TextChanged(object sender, TextChangedEventArgs e)
		{
			
		}

		private void CollectionViewSource_Filter(object sender, FilterEventArgs e)
		{
			
		}
		
		private void richTextBox1_PreviewKeyDown(object sender, KeyEventArgs e)
		{
			
		}
	}
}
